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The hotkey associated with this action is also functioning.
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Villagers should now correctly gather every last morsel before the depleted sound effects plays. Farms should no longer appear depleted before they’re empty.Playing a King of the Hill game the AI should now try to take the center instead of using patrol orders. sn-gather-idle-soldiers-at-center function should now work as expected.up-drop-resources function now should now work as expected.sn-home-exploration-time function should now default to 300 (rather than -1).Boar luring villagers should now garrison sooner if they are at low health.Gathering should now be more efficient and AI hunters should die less frequently when using a Boar Lure. AI Boar Lures now have better placement.We encourage all users to do this so we can work together in tracking these down This file will also be sent to the development team if you select yes on the pop-up when asked to upload their logs.To manage space only the 10 most recent logs will be saved. When a player encounters a desync a file will be generated and saved in the logs folder (Age2HD/Logs).
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If you encounter memory issues (by increasing the frames for example) the game will automatically reduce the number of frames recorded if memory has become scarce.This approach also enables us to only collect the data for the frames in and around the time of the desync. The data collected by these logs is now stored in memory rather than logging to a file (which endlessly grows during gameplay and is very slow).This will ensure that everyone is running the same parameters.
#BUILDINGS FROM AGE OF EMPIRES II HD EDITION UPDATE#
When playing a multiplayer game all users will update their settings to match the host. If you’d like to alter your settings you can open the file in a standard text editor (like notepad) and follow the written instructions.
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